★ Hero Book 2019

Keep Going: 10 Ways to Stay Creative in Good Times and Bad (Austin Kleon)

von Austin Kleon

★★★★★

We have so little control over our lives. The only thing we can really control is what we spend our days on. What we work on and how hard we work on it. It might seem like a stretch, but I really think the best thing you can do if you want to make art is to pretend you’re starring in your own remake of Groundhog Day: Yesterday’s over, tomorrow may never come, there’s just today and what you can do with it. The reason is this: The creative life is not linear. It’s not a straight line from point A to point B. It’s more like a loop, or a spiral, in which you keep coming back to a new starting point after every project. No matter how successful you get, no matter what level of achievement you reach, you will never really “arrive.” Other than death, there is no finish line or retirement for the creative person.

Core Learnings
01

When you don’t have much time, a routine helps you make the little time you have count. When you have all the time in the world, a routine helps you make sure you don’t waste it. I’ve written while holding down a day job, written full-time from home, and written while caring for small children. The secret to writing under all those conditions was having a schedule and sticking to it.

02

You know what success is, or at least you have your own definition of it. (Mine: when my days look how I want them to look.) “Suckcess,” on the other hand, is success on somebody else’s terms. Or undeserved success. Or when something you think sucks becomes successful. Or when success or chasing after it just plain starts to suck.

03

A. A. Milne made up Winnie-the-Pooh for his son, Christopher Robin Milne. Astrid Lindgren’s bedridden daughter Karin asked her to tell a story about some girl named Pippi Longstocking. C. S. Lewis convinced J. R. R. Tolkien to turn the fantastical stories he told his children into The Hobbit. The list goes on and on.

04

Nothing makes play more fun than some new toys. Seek out unfamiliar tools and materials. Find something new to fiddle with. Another trick: When nothing’s fun anymore, try to make the worst thing you can. The ugliest drawing. The crummiest poem. The most obnoxious song. Making intentionally bad art is a ton of fun.

05

“Don’t make stuff because you want to make money—it will never make you enough money. And don’t make stuff because you want to get famous—because you will never feel famous enough. Make gifts for people—and work hard on making those gifts in the hope that those people will notice and like the gifts.” —John Green

Top Highlights
"We have so little control over our lives. The only thing we can really control is what we spend our days on. What we work on and how hard we work on it. It might seem like a stretch, but I really think the best thing you can do if you want to make art is to pretend you’re starring in your own remake of Groundhog Day: Yesterday’s over, tomorrow may never come, there’s just today and what you can do with it."
"The reason is this: The creative life is not linear. It’s not a straight line from point A to point B. It’s more like a loop, or a spiral, in which you keep coming back to a new starting point after every project. No matter how successful you get, no matter what level of achievement you reach, you will never really “arrive.” Other than death, there is no finish line or retirement for the creative person."
"When you don’t have much time, a routine helps you make the little time you have count. When you have all the time in the world, a routine helps you make sure you don’t waste it. I’ve written while holding down a day job, written full-time from home, and written while caring for small children. The secret to writing under all those conditions was having a schedule and sticking to it."
"You know what success is, or at least you have your own definition of it. (Mine: when my days look how I want them to look.) “Suckcess,” on the other hand, is success on somebody else’s terms. Or undeserved success. Or when something you think sucks becomes successful. Or when success or chasing after it just plain starts to suck."
"A. A. Milne made up Winnie-the-Pooh for his son, Christopher Robin Milne. Astrid Lindgren’s bedridden daughter Karin asked her to tell a story about some girl named Pippi Longstocking. C. S. Lewis convinced J. R. R. Tolkien to turn the fantastical stories he told his children into The Hobbit. The list goes on and on."
"Nothing makes play more fun than some new toys. Seek out unfamiliar tools and materials. Find something new to fiddle with. Another trick: When nothing’s fun anymore, try to make the worst thing you can. The ugliest drawing. The crummiest poem. The most obnoxious song. Making intentionally bad art is a ton of fun."
"“Don’t make stuff because you want to make money—it will never make you enough money. And don’t make stuff because you want to get famous—because you will never feel famous enough. Make gifts for people—and work hard on making those gifts in the hope that those people will notice and like the gifts.” —John Green"
Action Items
  • →Nothing makes play more fun than some new toys. Seek out unfamiliar tools and materials. Find something new to fiddle with. Another trick: When nothing’s fun anymore, try to make the worst thing you can. The ugliest drawing. The crummiest poem. The most obnoxious song. Making intentionally bad art is a ton of fun.
  • →“Don’t make stuff because you want to make money—it will never make you enough money. And don’t make stuff because you want to get famous—because you will never feel famous enough. Make gifts for people—and work hard on making those gifts in the hope that those people will notice and like the gifts.” —John Green
  • →The truly prolific artists I know always have that question answered, because they have figured out a daily practice—a repeatable way of working that insulates them from success, failure, and the chaos of the outside world.
  • →“The phone gives us a lot but it takes away three key elements of discovery: loneliness, uncertainty, and boredom. Those have always been where creative ideas come from.” —Lynda Barry

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